
For this project with a simple workflow between Bledner and Unreal Engine.
Blender allowed us to create and organize our building structure into collection. UV Mapping and material was also done in Blender.
Then inside Unreal Engine with assembled the structure and started adding furniture and details to the building.
Finally using Bluepint we managed to create this interactive in-game experience to present the building.
Special thanks to Daniel Ozturk for his support during the blueprint creation.
This tool streamlines the property selection process, offering a modern and engaging experience for potential buyers and investors.
Unit Availability:
Custom Filters:
Interactive Visualization:
Investment Details:

















